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Re: Alpha Masked Chrome Shader???
[Re: Josh_Arldt]
#40670
02/07/05 10:57
02/07/05 10:57
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Joined: Nov 2004
Posts: 832 United States, Utah
Braxton
Developer
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Developer
Joined: Nov 2004
Posts: 832
United States, Utah
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Just make multible models.
"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves"
- As A Man Thinketh
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Re: Alpha Masked Chrome Shader???
[Re: Braxton]
#40671
02/07/05 11:00
02/07/05 11:00
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
OP
Senior Developer
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OP
Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
Just make multible models.
I wasn't asking for a different way of doing it! If you don't know how to answere a question then don't post anything stupid or off topic!
BTW it's multiple, not "multible".
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Re: Alpha Masked Chrome Shader???
[Re: Josh_Arldt]
#40672
02/07/05 11:47
02/07/05 11:47
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Joined: Jan 2004
Posts: 1,398 North from here...
BlindLeader
Senior Developer
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Senior Developer
Joined: Jan 2004
Posts: 1,398
North from here...
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calm down man! It was just a kind hint!
"klar wird es unter dem einem oder anderem
problem zu zusammenbrüchen kommen, aber solange
die sonne keine 2 schaufeln rosinen bekommt, kann
man alle lösen, augen zu machen, oder sich
warmzittern"
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Re: Alpha Masked Chrome Shader???
[Re: BlindLeader]
#40673
02/07/05 12:30
02/07/05 12:30
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
OP
Senior Developer
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OP
Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
calm down man! It was just a kind hint!
Yes, I know.
It really has nothing to do with my question though.
Braxton has also been spamming peoples topics and giving false information in the past.
I am just warning him because it's gets anoying to me and other people when he does this.
He also misspelled multiple.
Sorry Braxton.
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Re: Alpha Masked Chrome Shader???
[Re: Nadester]
#40675
02/07/05 15:38
02/07/05 15:38
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
OP
Senior Developer
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OP
Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
Just use the alpha-masked enviromental mapping effect on the wiki. It's essentially the same thing. You can achieve almost exactly the same effect with the right enviromental map.
Thanks for the suggestion Nadester. I tried using environmental maps quite a while ago. I just can't achieve the effect that I want with it. I'd like to have this chrome effect instead.
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