Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 03/06/26 07:18
zorro with ccxt?
by opm. 03/03/26 03:17
WFO Training with parallel cores Zorro64
by Martin_HH. 02/26/26 16:03
Zorro version 3.0 prerelease!
by TipmyPip. 02/25/26 16:38
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (AndrewAMD, TipmyPip), 5,487 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
the1, alx, ApprenticeInMuc, PatrickH90, USER0328
19200 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Transparency in MED #454075
08/26/15 19:40
08/26/15 19:40
Joined: Aug 2013
Posts: 101
M
mschoenhals Offline OP
Member
mschoenhals  Offline OP
Member
M

Joined: Aug 2013
Posts: 101
Is it possible to define transparency in MED? Can an Alpha matte be assigned to mesh to make it semi-transparent?

Re: Transparency in MED [Re: mschoenhals] #454089
08/27/15 03:25
08/27/15 03:25
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
You can use alpha/ 32bit textures (let's say from Photoshop or Gimp) and import them in MED (I suggest to leave "extern(al)" checked). However, then all of your model will be rendered in the transparent pass and sorting errors (with other objects, particles or on a polygonal basis) could appear.
If you only want to have let's say transparent windows on a car or a house you can use two or more skins and have the parts of the model with solid parts with corresponding 24bit textures first (assign the windows etc. to the last skin(s)). Your model then will be rendered in the solid and the transparent pass and should turn out fine.

Have a look here, too: http://opserver.de/swik10/index.php?title=Ent_mtlset



"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Transparency in MED [Re: Superku] #454099
08/27/15 13:06
08/27/15 13:06
Joined: Aug 2013
Posts: 101
M
mschoenhals Offline OP
Member
mschoenhals  Offline OP
Member
M

Joined: Aug 2013
Posts: 101
Ok. This is exactly what I needed. Thanks very much!
:-)


Moderated by  HeelX, rvL_eXile 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1