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Re: Export MD7 to FBX
[Re: DLively]
#454373
09/07/15 00:36
09/07/15 00:36
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Malice
Unregistered
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Malice
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Thread about mdl to fbx with last 6 months. Can't be done in full as I know. Be sure to not the export fbx version and the import modul 2005 export will be corupt in 2015 fbx import.
Why the need for a backward move, usually we go fbx to a final mdl
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Re: Export MD7 to FBX
[Re: DLively]
#454379
09/07/15 01:29
09/07/15 01:29
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Malice
Unregistered
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Malice
Unregistered
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Not that I am inclined to help in that case. MDL7 has a structure and max has the pluggin ability, you could skip fbx , write and import from mdl to 3dsmax then export to fbx or whatever.
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Re: Export MD7 to FBX
[Re: DLively]
#454623
09/12/15 01:30
09/12/15 01:30
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Malice
Unregistered
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Malice
Unregistered
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I personal find this a bulls88t post. We, or I, told you not to model in med. We, or I told you to use blender or 3dsmax. You would not have this problem if you listened to others. But I guess your the Unity forums problem now. By the way, seen and been fixing your code lately. Crap!.More focused on writing a stamp on a unstampable medium then, writing working code.Here is a hint, you aint not researcher, so we all can write your code. and ALL better. Please mark your uninformed tutorials as such, and next time you challenge a whole community, please actually be skilled enough to school said community!
No more education need you said? Yeah right... Plant to under-mind a community, yes.
Stop helping this d88k.
Mal
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