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Atlas mapping algorithm in MED #457220
01/06/16 16:52
01/06/16 16:52
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline OP
Serious User
PadMalcom  Offline OP
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Hi, I'm currently working again on procedural generation of meshes. Now I got stuck at generating UVs automatically and it came to my mind that MED had quite a good unwrapping algorithm. Can you tell if it is an open source implementation so that I can have a look at it?

Thanks in advance.

Re: Atlas mapping algorithm in MED [Re: PadMalcom] #457222
01/06/16 17:54
01/06/16 17:54
Joined: Jul 2000
Posts: 28,028
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,028
Frankfurt
Yes, have a look in the DirectX SDK. The atlas mapping was used in some samples of the SDK if I remember right. If it's not in the current SDK, then look in the DX9 SDK.

Re: Atlas mapping algorithm in MED [Re: jcl] #457260
01/09/16 17:25
01/09/16 17:25
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline OP
Serious User
PadMalcom  Offline OP
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Thank you, I'll do that!


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