Hi- Im looking for an easy-to-use shader/material editor suitable for rendering large terrains to high quality. Im new to the shader thing and need some guidance on how use them and which editors are compatible with 3dgs.
Any ideas welcome-thanks.
Dano.
Re: shader editor for terrains and models?
[Re: dano]
#41996 03/01/0522:3403/01/0522:34
GameStudio will get an own editor, allowing you to customize and modify your shaders without programming. That one should work on modells, terrains and level-geometry, but it will still take some time.
Ok-but is there a general purpose shader/editor that I could get on with using now?
Im trying to create a detailed terrain for an RTS level.
Ive seen a product called Gamespace which comprises a shader, model and material editor-it seems to be what Im looking for but I dont know if its suitable for HMP terrain rendering.