How would I create good looking, vast terrain for use in the A8 engine for an open world-type game?
Are outside terrain editors necessary? How to import one that is massive but does not slow the engine to a crawl?
Is MED good enough to create a terrain? I did not see any normal terrain sculpting tools that most engines have.
Thanks.
Mike
Last edited by karmacomposer; 09/18/19 13:00.