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Help!
by VoroneTZ. 10/14/25 05:04
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Locating unfreed memory
#480697
06/29/20 18:12
06/29/20 18:12
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Joined: Sep 2009
Posts: 1,032 Budapest
Aku_Aku
OP
Serious User
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OP
Serious User
Joined: Sep 2009
Posts: 1,032
Budapest
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At the end of acklog.txt I can see the following few lines. Unfreed: 1122, CAT, 8 bytes Unfreed: 1225, CAT, 12 bytes Unfreed: 1294, CAT, 12 bytes Unfreed: 1333, CAT, 12 bytes Unfreed: 1410, CAT, 12 bytes Unfreed: 1571, CAT, 12 bytes Unfreed: 1586, CAT, 12 bytes Unfreed: 1605, CAT, 8 bytes What is CAT? How can I locate the memory addresses that aren't freed by the code? Thanks in advance.
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Re: Locating unfreed memory
[Re: Aku_Aku]
#480707
07/01/20 14:21
07/01/20 14:21
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Joined: Oct 2008
Posts: 683 Germany
Ayumi
User
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User
Joined: Oct 2008
Posts: 683
Germany
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I guess, you used sys_marker in your code (to localize unfreed memory) or your using of 3D Gamestudio functions is wrong.
Last edited by Ayumi; 07/03/20 11:24.
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