Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 08/22/26 08:44
Max Number of Strategies in /Strategy folder
by Martin_HH. 08/17/26 07:54
Pause button for evaluation shell?
by AndrewAMD. 08/13/26 17:16
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 08/10/26 12:46
phantom() not defined in indicators.c
by jcl. 08/07/26 11:45
Accepting new programming clients
by AndrewAMD. 08/06/26 21:25
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
1 registered members (TipmyPip), 1,132 guests, and 23 spiders.
Key: Admin, Global Mod, Mod
Newest Members
riggi89, shuhari, KD1990, Student_64151, Koti
19230 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Suitable moving average to identify flags #487025
12/31/22 00:19
12/31/22 00:19
Joined: Feb 2014
Posts: 183
R
RTG Offline OP
Member
RTG  Offline OP
Member
R

Joined: Feb 2014
Posts: 183
Would you use a moving average and if so which type to identify flag (consolidation zones)?

Re: Suitable moving average to identify flags [Re: RTG] #487026
12/31/22 02:15
12/31/22 02:15
Joined: Feb 2017
Posts: 1,829
Chicago
AndrewAMD Offline
Serious User
AndrewAMD  Offline
Serious User

Joined: Feb 2017
Posts: 1,829
Chicago
Rather, check out Support(), Resistance(), and Divergence():
https://zorro-project.com/manual/en/ta.htm


Moderated by  Petra 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1