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shaders #47437
06/11/05 18:55
06/11/05 18:55
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
Shaders dont work on my computer. Is there a program or something I can get instead of getting a new graphics card?

Re: shaders [Re: mocosgames] #47438
06/11/05 19:06
06/11/05 19:06
Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
Bird Offline
Senior Developer
Bird  Offline
Senior Developer

Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
no.

But you can use Fixed-function shaders (for example dot3 bumpmapping).
These shaders will be calculated from your CPU instead of the Grafixcard itself (If i know right)


- A6pro 6.40.5
Re: shaders [Re: Bird] #47439
06/11/05 20:45
06/11/05 20:45
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
Well you got it almost right.

FF shaders do use your graphics card, but they dont use the shader hardware. Almost all GPUs, new and most old ones, have the same basic fundamentals, and an FF shader uses these instead of the vertex/pixel shader hardware.

However the performance *may* drop when you use FF shaders, because its not using the hardware boosted shader modules. Vertex/Pixel shader hardware takes some strain off the GPU and will run faster.

Re: shaders [Re: jumpman] #47440
06/12/05 00:07
06/12/05 00:07
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
You can always run with the D3D software REF driver ::))


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