Hi Assue,
I am newbie to newton too, but I think you can found this informations in the NGD examples.
I think it control the movement of an entity
record[0]=my.x;
record[1]=my.y;
record[2]=my.z; // 0,1,2 = entity to be moved
record[3]=camera.x; // 3,4,5 = where to put entity
record[4]=camera.y;
record[5]=camera.z;
record[6]=7; // was 1 - This is speed...
record[7]=1000; // was 10000 - controls speed of ball record[7] = desired change of speed apply to hit body
NewtonBodyAddImpulse(NewtonGetBody(my),record);
Sorry for the terrible English
Best regards,
Marcio