Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, alibaba), 1,426 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
[Newton] Newton crashing when nexus too high... ?? #49552
07/19/05 04:23
07/19/05 04:23
Joined: Dec 2002
Posts: 293
Minnesota
Peter Churness Offline OP
Member
Peter Churness  Offline OP
Member

Joined: Dec 2002
Posts: 293
Minnesota
Okay, this is a weird one. Can't figure it out. I've got an extremely huge nexus of 400 meg (to hold all resources so level changing is quick and painless - i.e. not using level_load ... doing it manually). Anyway, when I up the nexus beyond 400 meg - say 450 meg or 500 meg - NewtonUpdate crashes right away. It's fine for nexus of 400 meg or less.

Anyone run into this or have any clue what might be happening???

Thanks,
Peter

Re: [Newton] Newton crashing when nexus too high... ?? [Re: Peter Churness] #49553
07/19/05 08:56
07/19/05 08:56
Joined: Mar 2003
Posts: 4,427
Japan
A
A.Russell Offline
Expert
A.Russell  Offline
Expert
A

Joined: Mar 2003
Posts: 4,427
Japan
Probably you've reserved so much memory for 3DGS that there isn't enough left for Newton.

Re: [Newton] Newton crashing when nexus too high... ?? [Re: A.Russell] #49554
07/19/05 13:48
07/19/05 13:48
Joined: Dec 2002
Posts: 293
Minnesota
Peter Churness Offline OP
Member
Peter Churness  Offline OP
Member

Joined: Dec 2002
Posts: 293
Minnesota
Doesn't the nexus just reserve memory on the hard drive for use as virtual memory?

Re: [Newton] Newton crashing when nexus too high... ?? [Re: Peter Churness] #49555
07/19/05 17:15
07/19/05 17:15
Joined: Dec 2002
Posts: 293
Minnesota
Peter Churness Offline OP
Member
Peter Churness  Offline OP
Member

Joined: Dec 2002
Posts: 293
Minnesota
@A.Russell - I think you're right. I didn't realize the nexus used up the RAM. Thought it was reserving memory on the hard drive for use as virtual memory. Figured out how to get the nexus down to a more reasonable level and now everything is working.

Thanks.


Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1