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Nexus memory not being released #53241
08/24/05 09:10
08/24/05 09:10
Joined: Jul 2004
Posts: 125
Misawa, Japan
Cyberkada Offline OP
Member
Cyberkada  Offline OP
Member

Joined: Jul 2004
Posts: 125
Misawa, Japan
Using ent_purge(entity) and ent_remove(entity) does not remove the memory allocated by the entity. I have 100 very large poly entities that must be viewed in ship selection/ ship viewer function. Level changing is not an option here. My nexus is 100. Any suggestions?


www.b5sc.com Coming Fall 2005: Babylon 5: Starship Commander AUM Complete
Re: Nexus memory not being released [Re: Cyberkada] #53242
08/24/05 11:09
08/24/05 11:09
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
There is another thread about this problem (unfortunately it's written in German):

http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Number=556507&an=0&page=0#556507


The problem will be investigated.

Re: Nexus memory not being released [Re: FBL] #53243
08/25/05 09:00
08/25/05 09:00
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
This does not need to be investigated: It's perfectly normal and not a bug. The engine uses a cache that stores loaded entity files to create them faster the next time. Just increase the nexus if you get the 'Nexus too small' message.


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