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1 registered members (TipmyPip),
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Re: Realistic Blood Effect
[Re: Metal_Thrasher]
#53918
09/06/05 10:15
09/06/05 10:15
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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^^ too heavy for my project, but maybe for some other game ^^
"Yesterday was once today's tomorrow."
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Re: Realistic Blood Effect
[Re: spartan131]
#53920
09/06/05 15:32
09/06/05 15:32
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,194
Saturn
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@Matt Looks nice man  @spartan Cool, can't wait to see some screens 
-Johnny Thrash
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Re: Realistic Blood Effect
[Re: Metal_Thrasher]
#53921
09/06/05 20:48
09/06/05 20:48
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
Serious User
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Serious User
Joined: Nov 2004
Posts: 1,083
Germany
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Thats a kickass effect :-)
I really like it. Is it dependent on a specific Gamestudio Version or can anyone use it? My game needs a lot of blood and I would really like to implement it.
Great work as always, Dragon :-)
Best regards Rincewind
Born for runes
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Re: Realistic Blood Effect
[Re: rincewind]
#53922
09/06/05 21:20
09/06/05 21:20
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Joined: Oct 2003
Posts: 2,194 Saturn
Metal_Thrasher
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,194
Saturn
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Dependent on a certain version, oh wow...I have no clue...it's a shader effect..so I *think* you might need commercail at least. but I'm not sure...
-Johnny Thrash
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