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Komplettes Level #57362
10/09/05 10:36
10/09/05 10:36
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline OP
User
TimeOut  Offline OP
User

Joined: Jan 2004
Posts: 620
Germany
Diese Level war eigentlich für die Sylex Techdemo gedacht aber daraus wurde ja leider nichts. Screens finden sich im Contest Forum, in der Rubrik Sylex 3.0 Beta Contest.
Download http://home.arcor.de/fighter55/

Komplett frei nutzbar.


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: Komplettes Level [Re: TimeOut] #57363
10/09/05 10:47
10/09/05 10:47
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
pretty good level would be alot better if you had used snap, without it you have alot of unnecessary portals which increases built time and decreases FPS =)


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: Komplettes Level [Re: Bilbo] #57364
10/09/05 16:06
10/09/05 16:06
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
what bilbo said It looks good tho. I like the textures. Also the hall way with the over head lights. You can see the block that crosses extrude past the light edge. I thought it was suppose to be details or something at first but then realized its only on the one side. Heres a pic of what i mean



also might wanta go thru and readjust a few of the textures. Noticed a few places where they dont line up really. One was the doorway in the hall mentioned above. As i said i like the textures just kinda seems as you mighta rushed thru applying them a bit. Other then that very good work, Hope to see more from you.


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: Komplettes Level [Re: FeiHongJr] #57365
10/09/05 17:53
10/09/05 17:53
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline OP
User
TimeOut  Offline OP
User

Joined: Jan 2004
Posts: 620
Germany
I must say that i have only one day for the whole level, one day for leveldesign, models and textures.


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4

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