I'm just wondering how many models could be made if 1.5 hours a day was spent. Probably not a lot. I would say to create 1 good looking sword would take about 6 hours:
Finding sources and references: 30 mins.
Building mesh: 1 hour.
Unwrapping mesh for UV: 2 hours. I mean unwrapping each face properly like prosessionals do. Not just unwrap left and right with stretched areas.
Creating UV map: 2 hours. Painting is more time consuming than imaginable. Getting it to look good is another thing too.
Allowing for flaw rectifications and mistakes: Say 30 mins?
And you want animations too lol.
I've done a sword before (my client was really happy that I spent the time doing it carefully) and it did actually take me 6 hours. There is no way you'll find a professional that will do all this for free mate. I'm sorry. I hope you do though but I wouldn't envy them
. I mean, imagine them working 6 hours a days (like stacking shelves), are they going to get home and model for you for nothing
? They'll want an early night lol
.
In my opinion, there ought to be a sticky rules thread for this section of the forum stating how and when to post job offers.