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Projected shadows/textures like these...... #58379
11/03/05 19:23
11/03/05 19:23
Joined: Jul 2004
Posts: 23
Houston, Tx
D
Digifuse Offline OP
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Digifuse  Offline OP
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Joined: Jul 2004
Posts: 23
Houston, Tx
Projected Shadows

...possible in 3D GameStudio with the use of shaders? Not only projected on terrains but also on level geometry and entities in real time so that if a player walks under a tree or near stained glass the pattern is projected on them as well. Does anyone have a working example that I could take a look at or could someone point me in the right direction as to how I would go about setting this up?

I'd even be willing to throw down some cash for working source code and a how-to implement tutorial. Let me know, thanks in advance!


-Digifuse-
Re: Projected shadows/textures like these...... [Re: Digifuse] #58380
11/03/05 19:48
11/03/05 19:48
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany

Re: Projected shadows/textures like these...... [Re: Pappenheimer] #58381
11/03/05 20:38
11/03/05 20:38
Joined: Jul 2004
Posts: 23
Houston, Tx
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Digifuse Offline OP
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Digifuse  Offline OP
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Houston, Tx
Awesome! I'll check it out, thanks a ton!!


-Digifuse-
Re: Projected shadows/textures like these...... [Re: Digifuse] #58382
11/04/05 01:57
11/04/05 01:57
Joined: Oct 2003
Posts: 4,131
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Matt_Aufderheide Offline
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I wouldnt suggest using that shader, it doesnt work so well...i made it a long time ago.


Sphere Engine--the premier A6 graphics plugin.
Re: Projected shadows/textures like these...... [Re: Matt_Aufderheide] #58383
11/04/05 03:28
11/04/05 03:28
Joined: Jul 2004
Posts: 23
Houston, Tx
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Digifuse Offline OP
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Digifuse  Offline OP
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Houston, Tx
@matt: Do you have an updated version that isn't part of the Sphere engine? Or better yet, that could be easily implemented into your Sphere plug-in? (all the more reason for me to buy it) The island demo level does this to some extent with the trees casting shadows on the terrain but I'm looking for a little more control by using projection planes where I need them.

Maybe at an additional cost?


-Digifuse-

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