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Re: 2D Movement Script (wall jumping, combat etc)
[Re: VPrime]
#59892
03/13/06 01:39
03/13/06 01:39
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Joined: Oct 2005
Posts: 528 Italy
Mondivirtuali
User
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User
Joined: Oct 2005
Posts: 528
Italy
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Quote:
wow,that was great!!! I think conitec should look into this and try an make a set of templates out of this. that way it would be easier to modify.. and more variety than just FPS, or otehr generic PC games.
Totally agree!
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Re: 2D Movement Script (wall jumping, combat etc)
[Re: Mondivirtuali]
#59893
03/13/06 11:51
03/13/06 11:51
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Really great contibution AxysPhenomenon !!!! I have also seen your demo of Phenomenon and I liked the movement in their so this script should be exellent as well Nice job Frazzle
Last edited by frazzle; 03/13/06 11:52.
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Re: 2D Movement Script (wall jumping, combat etc)
[Re: DavidLancaster]
#59898
05/02/06 07:22
05/02/06 07:22
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Joined: May 2006
Posts: 16
Ludochrist
Newbie
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Newbie
Joined: May 2006
Posts: 16
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Quote:
Thanks for your kind words, I really appreciate it.
Quote:
Has anyone had issues trying this in the beta?
It crashes out with an error when I attempt to preview it from wed.
Am I missing some setup procedures?
What is the error that you get? Does the error occur from opening the level in WED or does it occur when you go to run the level? What 3DGS version do you have?
I am having problems with this and the beta as well. when you try and run it from WED it dosent give you much info, it just says E355 Startup failure, but when i tried to run it from Sed it gave a more specific error, it said Error(97):Syntax error -nonexistent/empty function remove.
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