While this sounds exactly what I am trying to do, I can't seem to avoid the wheels falling of my car! Do you have to reposition the wheel via vec_set every frame or is the wheel position meant to be given by the contraint?
I have a car chasis with standard box physics. 4 bones where the suspension system would meet the wheel, which I am using for position of each wheel as well as suspension animation.
So any advice or example code on setting up a wheel and axle would be really helpful to me, as my wheels just drop off. Thanks and sorry for hijacking the thread.
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