DaBroOzar, can you tell me how you made the cone? I tried going into PSP 7.0 (I downloaded the .tga patch) and making an alpha .tga file by painting lighter shades of grey on the black alpha channel. When I save it and open it up, it shows up as a blank white image.
I tried opening up a model in MED, and using your spotlight.tga as the first skin layer, then using your black.bmp as the second layer then exporting (is that what you used for the cone? It looked like it but I couldn't tell) and when I loaded it in WED all I got was a grey model
I've been doing a couple of tutorials on making an alpha .tga image and none of them seem to work.