Hi,
I'm a starter at shader and I wonder what shader is best for me.
At first I would like to create a FPS with technical and sci-fi textures. So I need a shader that makes the metal look real. I downloaded several textures such as:
and
and
I already have the normalmaps. I made them with Gimp.
Now I'd like to make them look real.
I downloaded Matt_Aufderheide's Pixelshader 2.0 and I noticed that I can't use static lights when I use this shader and only dynamic lights. So do you all work with dynamic lights and don't use staic lights at all. (and by the way: how can let a model with a dynamic light follow a path??)
Can anyone help me to find the best fx-file for me and can you give me some short advices?
EDIT: This is an example of what I want (game is doom3)
Thanks a lot
Locutus