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Error 0066? #68433
03/28/06 00:40
03/28/06 00:40
Joined: Sep 2002
Posts: 199
Chicago, Illinois
Thehawk Offline OP
Member
Thehawk  Offline OP
Member

Joined: Sep 2002
Posts: 199
Chicago, Illinois
Hello,

I apologize in advance if this has been asked before.

I was trying to compile a level for my game when I got an erorr message that said "E0066" There was no sort of explanantion for what the error was. I checked the "F1 help" and there was no explanation for the E066 Error either.

What does that mean?

Oh and btw when I don't get that message I get a message that says "Virtual Runtime Error, Resources for this program are being requested by another application and this one must close" (or something to that effect)

Any possible remedies?

Thanks again,

Marvin

Re: Error 0066? [Re: Thehawk] #68434
03/29/06 18:22
03/29/06 18:22
Joined: Jan 2006
Posts: 110
Germany
B
bluecat Offline
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bluecat  Offline
Member
B

Joined: Jan 2006
Posts: 110
Germany
first question: no idea
second: perhaps one of your images is open with another programm (a painting programm)

hope that help


Wer sein Leben in vollen Zügen genießen will, sollte Freitags mit der Bahn fahren.
Re: Error 0066? [Re: bluecat] #68435
03/30/06 05:17
03/30/06 05:17
Joined: Sep 2002
Posts: 199
Chicago, Illinois
Thehawk Offline OP
Member
Thehawk  Offline OP
Member

Joined: Sep 2002
Posts: 199
Chicago, Illinois
I'm sorry it doesn't help much. Thanks though.

I dont have any other programs open when I compile it. (Just the level in WED and the map compile program)

I was trying to trouble shoot this issue.

I was thinking I had way too many polygons in the scene. (Too many CSG subtracts.) So I was trying to do put in map entities. However, it still got hung up as it built the 'fat hull'.

I'm going to try to remove more blocks to see if this is the problem.

Also, my entire map is on a thin plane (no walls) and is surronded by a skybox. Is this another issue?

Thanks for any and all of your sugesstions.

Re: Error 0066? [Re: Thehawk] #68436
03/31/06 01:13
03/31/06 01:13
Joined: Sep 2002
Posts: 199
Chicago, Illinois
Thehawk Offline OP
Member
Thehawk  Offline OP
Member

Joined: Sep 2002
Posts: 199
Chicago, Illinois
update:

My map entity theory worked. What I did was replaced my Prefabe buildings with 'map entity' versions of the same object. hope this helps anyone.


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