Hi, question for James Snydstrup: a little while ago you posted your 3rd person Chase Camera, the one from your House Demo. Having only just started to mess around with it, it seems I'm doing something incrdibly stupid as I can't get it to work. The way I've been doing it is adding a calling line, "chase_camera()", to my player action. Is this wrong? When I do this, if I'm just using the movment.wdl it goes crazy (which I expected, as that has its own cameras), and if I don't, it does strange things to my character - for instance a character that I hadn't programmed to turn left or right yet started to turn left and right...
Please forgive me for this stupid question. Any tips you can give me on how to properly call the script would be really appreciated.
Many thanks,
Keith