I'd like to know if I can get some advises on terrain import. First of all how do I create different size terrain in MED? Second cause once I bring the terrain created in MED(HMP) into WED..its only one size so I have to make duplicates if I want bigger terrain. I guess its ok to use snap grid but I never could get the texture to match up. Any advise? Thank you. Tri
Re: importing heightmap into WED
[Re: trister]
#73293 05/05/0621:0705/05/0621:07
Quote: First of all how do I create different size terrain in MED?
When you start a new terrain, there should be a box asking you for different demensions. Change the verticies horizontal and verticies vertical to change the size of the terrain.
Quote: Second cause once I bring the terrain created in MED(HMP) into WED..its only one size so I have to make duplicates if I want bigger terrain.
use the scale tool inside WED.
Quote: I never could get the texture to match up.
take a picture of the top view of the terrain, inside MED, and delet everything else but the top view. then, set it as the background, and paint over it. This should give you a good estimate of where different textures should go.
good luck
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Re: importing heightmap into WED
[Re: Rad_Daddy]
#73294 05/06/0602:2805/06/0602:28
Can I ask how come I only can scale the terrain(HMP) in WED in all direction(x,y,z) at once eventhough I select restrict to vertical and with MDL I can scale in any direction(x or y or z) at one time. Did I miss something?