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keyword list #73391
05/06/06 19:04
05/06/06 19:04
Joined: Apr 2006
Posts: 56
Arizona, USA
T
trister Offline OP
Junior Member
trister  Offline OP
Junior Member
T

Joined: Apr 2006
Posts: 56
Arizona, USA
Where can I obtain a list of keywords used by 3DGS engine? I've checked 3dgamestudio site under download section but didn't find anything. Any suggestion?

Thanks,
Tri

Re: keyword list [Re: trister] #73392
05/06/06 20:24
05/06/06 20:24
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
The Manual


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: keyword list [Re: Michael_Schwarz] #73393
05/07/06 07:03
05/07/06 07:03
Joined: May 2005
Posts: 819
U.S.
Why_Do_I_Die Offline
Warned
Why_Do_I_Die  Offline
Warned

Joined: May 2005
Posts: 819
U.S.
LOL

Re: keyword list [Re: Why_Do_I_Die] #73394
05/07/06 10:36
05/07/06 10:36
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
the GST obfuscator
has got a list of the used keywords in its files,

check the GST homepage.

action
dll_open
dll_close
dll_exec
dll_exec_vec
default
define
direct3d
database
datafile
dataview
exp
endif
ent_alphaset
ent_purge
ent_remove
ent_frame
ent_cycle
ent_vertex
ent_move
ent_path
ent_waypoint
ent_nextpoint
ent_prevpoint
emit
execute
exec
exit
event_join
event_leave
event_string
event_var
entity
event_block
enable_block
event_stuck
enable_stuck
event_entity
enable_entity
event_impact
enable_impact
event_push
enable_push
event_click
enable_click
event_rightclick
enable_rightclick
event_touch
enable_touch
event_release
enable_release
event_scan
enable_scan
event_detect
enable_detect
event_trigger
enable_trigger
event_shoot
enable_shoot
event_sonar
enable_sonar
event_disconnect
enable_disconnect
frc
file_open_read
file_open_game
file_open_write
file_open_append
file_close
file_var_write
file_var_read
file_str_write
file_str_read
file_chr_read
file_asc_write
file_asc_read
freeze_map
font
frame
flare
facing
fat
flag
glide
hidden
int
ignore_you
ignore_passable
ignore_passents
ignore_maps
ignore_models
ignore_sprites
ignore_push
inkey
inport
invisible
include
ifdef
ifndef
log
load
load_info
load_level
layer
lod1
lod2
lod3
lightrange
light
main
max
min
morph
move
my_age
my_pos
my_speed
my_map
my_color
my_transparent
my_flare
my_bright
my_alpha
my_size
my_action
music
metal
next_frame
enofog
nofilter
near
narrow
outport
on_mouse_left
on_mouse_middle
on_mouse_right
on_click
on_mouse_stop
on_joy1
on_anykey
on_server
on_client
overlay
oriented
pow
particle_trace
play_sound
play_soundfile
play_loop
play_entsound
play_song
play_song_once
play_cd
play_moviefile
passable
push
path
panel
random
rel_to_screen
rel_for_screen
rotate
sign
sqrt
sin
str_cpy
str_cat
str_cmpi
str_cmpni
str_len
str_clip
str_trunc
str_stri
str_to_num
str_for_num
str_to_asc
str_for_asc
str_for_entname
str_for_entfile
syn_for_name
scan_texture
scan_entity
scan_path
stop_sound
sound_playing
stop_movie
screenshot
save
save_info
switch_video
send
send_vec
send_string
send_var
string
synonym
sound
scale_x
scale_y
scale_z
skin
shadow
save_dir
server
separator
skill
tan
trace
tune_sound
type
type
transparent
trigger_range
use_box
unlit
undef
vec_set
vec_add
vec_sub
vec_scale
vec_dot
vec_dist
vec_length
vec_normalize
vec_rotate
vec_to_angle
vec_to_screen
vec_for_screen
var_info
view
visible
app_name
bg_color
bounce
cloud_speed
cloud_map
clip_range
cd_track
connection
d3d_tripplebuffer
d3d_vsync
d3d_mode
d3d_panels
d3d_texmemory
d3d_texreserved
d3d_textotal
d3d_texlimit
d3d_lightres
d3d_near
d3d_lines
enable_key
enable_mouse
enable_joystick
event_type
freeze_mode
fps_max
fps_min
floor_range
fog_color
gamma
in_solid
in_passable
joy_raw
joy_force
key_any
logo
level_name
midi_vol
midi_playing
mip_flat
mip_shaded
max_entities
max_particles
mouse_map
mouse_time
mouse_ent
movie_frame
normal
pos_resolution
pointer
player_name
render_inflate
screen_size
server_name
server_ip
sound_vol
time
total_ticks
total_frames
tex_share
turb_speed
turb_range
target
video_mode
video_depth
video_screen
warn_level
you
x
y
z
on
off


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