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Texturing #74266
05/15/06 13:46
05/15/06 13:46
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
In the following images you can see gaps in the texturing. One side of a pole is not showing, while the rest of the poles are completely visible. Only a few poles has that problem, I tried to rotate the pole but that did not help.
Also on one side of the fence the wire netting is showing and on the other side the wire netting is not visible.
Does anyone has an suggestion why this can be?







Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Texturing [Re: Frits] #74267
05/16/06 09:59
05/16/06 09:59
Joined: Feb 2005
Posts: 84
Istanbul, Turkey
D
dano Offline
Junior Member
dano  Offline
Junior Member
D

Joined: Feb 2005
Posts: 84
Istanbul, Turkey
I can't tell from your pic if this is level geometry or models-the gaps on the posts look like they could be reversed normals, which could be selected and flipped back in the MED mesh bar.
If its level geometry, you might wanna try selecting the block in question and running thru its surface properties to make sure one or more faces havent been flagged as "none" instead of flat or shaded.
Hope this helps.

Re: Texturing [Re: dano] #74268
05/16/06 14:36
05/16/06 14:36
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
I have rebuild the level several times, now the gaps are gone, why, I don't know. Only the wire netting is still not visible.

Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits

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