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3D Clock + script #76988
06/07/06 18:39
06/07/06 18:39
Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
Shinobi Offline OP
User
Shinobi  Offline OP
User

Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
Hi ,
Time to do something for the community again .

I made a 3D Clock + Indicators and script .
It checks your system Time and shows it on the 3D Clock .
You can use it in a Game with showing realtime Time in it , of course you can change the script to show a fixed time or change the time that will start with.

here a shot that shows how it works well with my original Windows clock Time


here is the unpuplished download LINK

Re: 3D Clock + script [Re: Shinobi] #76989
06/07/06 19:53
06/07/06 19:53
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
WoW, very nice script. Downloaded it today, liked it alot.

Very nice simple contribution

Re: 3D Clock + script [Re: jumpman] #76990
06/07/06 20:03
06/07/06 20:03
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Very nice and handy to, I always
wonder which time it is when I'm working with 3DGS
I'm a buzy man
Great job as always Shinobi !!!!

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: 3D Clock + script [Re: frazzle] #76991
06/07/06 20:35
06/07/06 20:35
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
Serious User
Lion_Ts  Offline
Serious User

Joined: Aug 2005
Posts: 1,185
Ukraine
Thank You, Shinobi!
Good work.

Re: 3D Clock + script [Re: Lion_Ts] #76992
06/07/06 20:44
06/07/06 20:44
Joined: Jun 2006
Posts: 4
shadow_man Offline
Guest
shadow_man  Offline
Guest

Joined: Jun 2006
Posts: 4
great contribution, very nice.

Re: 3D Clock + script [Re: shadow_man] #76993
06/08/06 17:42
06/08/06 17:42
Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
Shinobi Offline OP
User
Shinobi  Offline OP
User

Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
I am glad you guys like it , i have included the PCX files to change the skin of the indicators or the clock.

Re: 3D Clock + script [Re: Shinobi] #76994
06/08/06 18:11
06/08/06 18:11
Joined: May 2005
Posts: 199
Scotland, UK
J
JamesA Offline
Member
JamesA  Offline
Member
J

Joined: May 2005
Posts: 199
Scotland, UK
Thats amazing,
is it possible to change the clock mesh?
I am going to use some of my stock mesh clocks in a new level-
http://www.turbosquid.com/FullPreview/Index.cfm/ID/264436
http://www.turbosquid.com/FullPreview/Index.cfm/ID/254558

Re: 3D Clock + script [Re: JamesA] #76995
06/09/06 03:22
06/09/06 03:22
Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
Shinobi Offline OP
User
Shinobi  Offline OP
User

Joined: Oct 2003
Posts: 560
Germany / NRW / Essen
Yes you can use any shape , important point is that the indicators have their origin in the middle of the clock and not in the middle of it self .


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