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Overlay error using DDS skins #78907
06/21/06 18:51
06/21/06 18:51
Joined: Feb 2006
Posts: 371
New England
Rad_Daddy Offline OP
Senior Member
Rad_Daddy  Offline OP
Senior Member

Joined: Feb 2006
Posts: 371
New England
I am currently trying to texture my guardhouse model using DDS skins, seeing as they are much smaller in size than the rest of the supported formats. However, I run into a wierd overlay issue. Is seems that, regardless of depth, if the same skin is used twice, and those skins overlap inside the 3D world, they are not rendered as seperate skins, but instead, as one. Therefore, it makes depth perception impossible. Here is a picture of what I am talking about...



as you can see, the inside of the door, which uses the same skins as the inside walls, is rendered wierd at the point where it overlaps the inside walls. The hole in the roof overlaps the doorframe, and you cannot see the frame of the window, because it uses the same texture as the wall (note: the texture is positioned a different way, so that it IS distinguishable from the walls in other formats). Does anyone know if this is simply an atribute of the .DDS format, or if there is something I can do to fix this problem. I would really rather continue using the DDS format, because my model went from 2MB(using bitmap skins) to ~300KB. Thank you in advance.

Raddaddy


"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon www.deckscapedesign.com
Re: Overlay error using DDS skins [Re: Rad_Daddy] #78908
06/25/06 00:08
06/25/06 00:08
Joined: Feb 2006
Posts: 371
New England
Rad_Daddy Offline OP
Senior Member
Rad_Daddy  Offline OP
Senior Member

Joined: Feb 2006
Posts: 371
New England
Ok, assuming that no1 has any info on the topic, I supose I will go back to .pcx skins. Google did not prove helpful either. Thanks anyways.


"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon www.deckscapedesign.com
Re: Overlay error using DDS skins [Re: Rad_Daddy] #78909
06/25/06 03:05
06/25/06 03:05
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
I don't know either. I can't save as DDS (and I haven't worked with 3D for over a half year) and I otherwise can't test it.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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