Is it possible to have "solid" model skin (not "see trough"),with transparent hair and lashes,so that the body with solid skin and hair(lashes,tail ends)
with tensparent skin be in one single texture?
I have been mannaged to import(place in WED level)
my model with transparent hair ends.I achive that with adding alpha tga skin to my model in MED.The result was the whole body became about 50% transpatent (visible),not just in places where i expected.
Structure that are inside in model(tongue,teeth,eyeballs) became visible.
Very ugly.When i use normal tga without alpha channel, model is solid in WED
level but the hair looklike "helmet":)
Help
When hair and body are 2 separated objects everything is good(2 mdl`s = 2 diferent tex).But when those two are together in one mdl everything is semi
transparent.