How to transfer model from 3DsMax to Med.
1. Create your model in 3DsMax, make your UVW mapping and animation.
2. Export your model to .ms3d format using the max2ms3d_v112 plugin.
3. Open exported model file with Milkshape3D.
4. Export your model to Milkshape3D ASCII format file.
5. Open Med and import the Milkshape3D ASCII file. (imported model should have bone animation and UVW mapping, but the vertexes will be splitted)
6. In Med, open skin editor and export Skin Mesh To ASC.
7. Open your model in 3DsMax, apply planar UVW mapping and repeat 2,3,4 steps.
8. Open Med and import the Milkshape3D ASCII file(with planar mapping).(Now your model should be without splitted vertexes, it will have bone animation, but the UVW mapping will be planar)
9. In Med, open skin editor and import Skin Mesh From ASC.
10. Now your model is finished.(It will have bone animation, your created UVW mapping and no splitted vertexes)
I hope this will be useful.