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Creating flight sim.... #80332
07/03/06 20:16
07/03/06 20:16
Joined: Jul 2004
Posts: 311
Aaron Offline OP
Senior Member
Aaron  Offline OP
Senior Member

Joined: Jul 2004
Posts: 311
Hi I want to know how would you be able to create close to real flight simulation like a commerical airplane and the space shuttle ect..
Would I be able to use the newton engine.

Re: Creating flight sim.... [Re: Aaron] #80333
07/04/06 06:06
07/04/06 06:06
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
Serious User
vlau  Offline
Serious User
V

Joined: Aug 2005
Posts: 1,558
HK
It is a big topic, and depends on your knowledges
about plane physics.

In short, you can maneuver your plane using "phent_addtorquelocal",
fly your plane using "phent_addforcelocal", look up these functions
in the manual for details.

Re: Creating flight sim.... [Re: vlau] #80334
07/05/06 17:18
07/05/06 17:18
Joined: Jul 2004
Posts: 311
Aaron Offline OP
Senior Member
Aaron  Offline OP
Senior Member

Joined: Jul 2004
Posts: 311
which manul the 3ds one or the newtone one??

Re: Creating flight sim.... [Re: Aaron] #80335
07/05/06 17:39
07/05/06 17:39
Joined: Mar 2006
Posts: 35
Sao Paulo, Brazil
EdMercer Offline
Newbie
EdMercer  Offline
Newbie

Joined: Mar 2006
Posts: 35
Sao Paulo, Brazil
Depends on if you intend on using 3DS physics or not. I recommend trying it first, if it overwhelms you or otherwise doesn't work for you, go for Newton


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