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RPG Templates 2.0 *Free*
#81320
07/13/06 23:07
07/13/06 23:07
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
OP
Serious User
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OP
Serious User
Joined: May 2004
Posts: 1,510
Denmark
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Hi everyone! ![](/ubbthreads/images/graemlins/smile.gif) Maybe some of you remember my old 'RPG Templates'? By the way, it has got 1085 downloads! ![](/ubbthreads/images/graemlins/shocked.gif) I'm quite impressed! Well, then I decided to make a new and better one... -And now it finished! ![](/ubbthreads/images/graemlins/smile.gif) I've focused most on the item/inventory system, and the spell system - trying to make it very easy to make items and spells. This has been done using an ILF (Item-List) and an NSF (Spell-List) file. To make it easy for you to create and edit those files, I've made a program in C# (it requires .NET) that does it in a very easy way. By default, you can load a max of 400 items from an ILF file, and 400 spells from an NSF file, though it can expanded if needed (the only limit is the limit of indices in an array! ![](/ubbthreads/images/graemlins/wink.gif) ). I have commented the code, to make it more readable, and to make it a better learning source for C-Script programmers. It's programmed only using C-Script (no DLLs, etc.). I have also written a few articles at Nighthawk Arts, to help you get started ![](/ubbthreads/images/graemlins/wink.gif) And I've made a sample level. You can find it all at the official site: NHA RPG CenterI hope you like it ![](/ubbthreads/images/graemlins/smile.gif) -Claus N. Note: .NET is only required for the RPG Template Tool to work. Not for the RPG Templates itself. BTW. you can get it here: http://msdn.microsoft.com/netframework/
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Re: RPG Templates 2.0 *Free*
[Re: Kotakide]
#81322
07/14/06 07:24
07/14/06 07:24
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
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OP
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Joined: May 2004
Posts: 1,510
Denmark
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Thx ![](/ubbthreads/images/graemlins/smile.gif) Yeah, the armor is quite slow in updating it's position... :S I'll try to fix it. Making it drop randomly around the player should only take a few sec to do, I'm on it ![](/ubbthreads/images/graemlins/wink.gif) Quote:
And the player can swing the sword only when he near the enemy (too near to even swing his sword), can it make he can swing the sword everytime he wants?
You mean e.g. like diablo-- Press and hold shift, and then click somewhere with the mouse, to attack? Shouldn't be that hard to implement.
EDIT: The "random drop pos and angle", and the hold-down-shift-to-attack-with-LBM thing, has been made ![](/ubbthreads/images/graemlins/smile.gif) Though, haven't uploaded it yet.
I think I'll later on add a 'skin' parameter to the item-list format (ILF). That would be much better than creating that stupid armor, and a skin always follows the character without such problems ![](/ubbthreads/images/graemlins/tongue.gif) When I do, I'll make a converter, to convert 'old' ILF files to the new ILF format, so don't worry ![](/ubbthreads/images/graemlins/wink.gif)
Last edited by Claus_N; 07/14/06 08:19.
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Re: RPG Templates 2.0 *Free*
[Re: Claus_N]
#81323
07/14/06 11:00
07/14/06 11:00
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Joined: May 2006
Posts: 398
Bot190
Senior Member
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Senior Member
Joined: May 2006
Posts: 398
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i might be blind but can some one give me the link to the demo level?
Wait, there isn't a "Make My Game Now" button?
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Re: RPG Templates 2.0 *Free*
[Re: Loopix]
#81326
07/14/06 15:52
07/14/06 15:52
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
OP
Serious User
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OP
Serious User
Joined: May 2004
Posts: 1,510
Denmark
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I've updated (and uploaded the changes to) the templates now. The ILF format has been changed a little, but if someone already has made an ILF file, I can tell, that I've made a converter to fix it for you (Tools -> ILF Converter in the template tool). I have also made a minor change in the spell format, but you need to do it manually; if you have made any spell files (NSF) yet, open it in e.g. Notepad, and insert the integer 20, followed by a space, in the beginning of the file. It's only necessary for any spell files made -before- I posted this. EDIT: Same download link as before. @Loopix Thanks ![](/ubbthreads/images/graemlins/smile.gif) Yeah, I've also got a few ideas for improvements; e.g. Save/Load, as you mentioned, enemy health panel, and a trading script. But thanks for the ideas ![](/ubbthreads/images/graemlins/smile.gif) Well, my time is running out, and I have to go now... Cya later ![](/ubbthreads/images/graemlins/smile.gif)
Last edited by Claus_N; 07/14/06 16:02.
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Re: RPG Templates 2.0 *Free*
[Re: Claus_N]
#81327
07/14/06 18:37
07/14/06 18:37
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Joined: Sep 2003
Posts: 733 Whitefish, Montana
JazzDude
User
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User
Joined: Sep 2003
Posts: 733
Whitefish, Montana
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This is an excellent contribution! Claus, you should get a constellation of stars for the time and work you've devoted to this. The vast multitude who belong to my organization, The Klutzy Koders Klatch, are jumping with joy. Thanks!!!
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Re: RPG Templates 2.0 *Free*
[Re: Claus_N]
#81329
07/17/06 05:42
07/17/06 05:42
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Joined: Sep 2003
Posts: 265 Coupeville,Wa,USA
Yu_Une
Member
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Member
Joined: Sep 2003
Posts: 265
Coupeville,Wa,USA
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![](/ubbthreads/images/graemlins/cool.gif) This gem might save me from setting up a contract with Gurps ![](/ubbthreads/images/graemlins/smile.gif) , thx. Tho I would have to download C# 2005 Express, tho I have a c# but it's sort of outdated ![](/ubbthreads/images/graemlins/blush.gif) .
Windows Vista Ultimate AMD Phonomn III X2 Biostar T series TA790GX A3+ AMD Radeon HD 4830 in SLI mode 8Gb DDR2 ram
3D Game Studio Commercial upgrade Edition 6.60
Never give up on your dreams.
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