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Re: RPG Templates 2.0 *Free*
[Re: Yu_Une]
#81330
07/17/06 08:24
07/17/06 08:24
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
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You don't need a C# compiler in order to use it Btw., I'm using VS 2003 Academic (Okay, I've also got .NET 2.0 ) Uploaded a new version: -Save/load system -A few sounds -A few Minor updates (and added a few actions) Quote:
and maybe speech output for the dialogues
Nice idea... How do think would be the best way to do it? Just using the "dialogue_id" skill at the current NPC action, to detemine which sound to play?
Quote:
more attack modes (in close combat)and blocking attacks from enemys
Then I need a model with more different animations to test it on :S (Ok, I could just use 'jump', 'crawl', whatever, as an attack ) How should that work..? Like in e.g. Revenant, where you press e.g. 'A' to do one attack, 'S' to do another one, etc..?
Ps. I possibly won't be that much at home this week..
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Re: RPG Templates 2.0 *Free*
[Re: Claus_N]
#81333
07/17/06 09:23
07/17/06 09:23
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Posts: 968
EpsiloN
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Also maby add a invisible cube model to each enemy/item , because it will be easyer to click on enemys who run fast. I got killed because I couldnt click on the enemy I ran around him for 1 minute. (btw I've always wanned to do something like this in my own RPG but never thought about that. Strange that this idea came to me now.)
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Re: RPG Templates 2.0 *Free*
[Re: EpsiloN]
#81334
07/17/06 09:47
07/17/06 09:47
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
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Yeah, it would be much easier if you could trigger event_click by clicking on their bounding box! I think I'll let it up to the modellers to add this cube to the model... I think that would be better (you can just use an alpha channel on the skin, to hide the box, right?). Hints for the sample level -If you get any problems killing the two 'small' and fast enemies, use the 'Freezer' spell -Use the 'Frozen Arrow' spell against the boss - it's the best spell in the 'game'...
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Re: RPG Templates 2.0 *Free*
[Re: Bananatech]
#81337
07/18/06 21:09
07/18/06 21:09
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
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Quote:
What can I say... its Santa Claus_N in midsummer.
hah, lol
Off topic: @Yu Une Nice Do you know of any good C# books? Or sites with good articles/tutorials...?
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Re: RPG Templates 2.0 *Free*
[Re: Claus_N]
#81338
07/19/06 09:11
07/19/06 09:11
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Joined: Sep 2003
Posts: 265 Coupeville,Wa,USA
Yu_Une
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hmm.. Inside C# (second edition), Microsoft Visual C#.NET (Core Reference) tho they probably newer books, and books on Microsoft Visual C#.net 2003 my old personal favorite hang out before I got back in the 3D game studio was GameDev.net - all your game development needs tho I counldn't find any tutorials for the 2003 edition tho they might have it on Game Dev.
Windows Vista Ultimate AMD Phonomn III X2 Biostar T series TA790GX A3+ AMD Radeon HD 4830 in SLI mode 8Gb DDR2 ram
3D Game Studio Commercial upgrade Edition 6.60
Never give up on your dreams.
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Re: RPG Templates 2.0 *Free*
[Re: Yu_Une]
#81339
07/19/06 19:49
07/19/06 19:49
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Joined: May 2004
Posts: 1,510 Denmark
Claus_N
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Quote:
hmm.. Inside C# (second edition), Microsoft Visual C#.NET (Core Reference) tho they probably newer books, and books on Microsoft Visual C#.net 2003 my old personal favorite hang out before I got back in the 3D game studio was GameDev.net - all your game development needs tho I counldn't find any tutorials for the 2003 edition tho they might have it on Game Dev.
Okay... I've got Visual C# 2005 Step-by-step, Windows Forms Programming in C#, and a few other books. You know of Coding4fun? Otherwise you should check it out (Also know of a few other sites, tell if you interrested though you probably alreay know 'em)
Btw., let's get back on topic Any more suggestions/comments for the RPG Templates? I've made an action for an NPC, that follows a path. Though I'll add a few more things before updating the download, I think. I'm only at home during the night these days (till friday, maybe a little longer), and too tired for scripting when I get home.
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