well u can modify his action through script , or just call functions from his action when u want to change his action.
i.e. , say u wanted the player to jump 3 feet , but after eating a green tomatoe he will jump 10 feet, then u could do in his action the jump code , when pressing space bar if my.skill1>0 my jump = 10 feet , else my jump = 3 feet
that isnt actual code , just a layout of how it can be done.
Last edited by Why_Do_I_Die; 07/25/06 12:58.