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Re: MED Terrain [Re: Robotronic] #100297
11/30/06 07:54
11/30/06 07:54
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
I'm not reffering to scale, I'm talking about ....like a wall with a dent in it.
and this is like I said vertical..along z.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: MED Terrain [Re: Nowherebrain] #100298
11/30/06 09:19
11/30/06 09:19
Joined: Dec 2005
Posts: 414
Munich, Germany
R
Robotronic Offline OP
Senior Member
Robotronic  Offline OP
Senior Member
R

Joined: Dec 2005
Posts: 414
Munich, Germany
Okay, this is a different thing.
In this case, you would have to use models. You can always combine terrain, which has the advantage of faster rendering with models. And in MED you can easily convert terrain into model and also the other way around (as long as the model has a "regular" grid).

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