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Re: Level won't display properly with any script..
[Re: PHeMoX]
#100701
12/20/06 00:15
12/20/06 00:15
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Joined: Aug 2005
Posts: 336 Connecticut
Galen
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 336
Connecticut
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Quote:
Nope, I haven't had any problems like that, but then again I'm not using map entities most of the time. If you like, you can PM me a download link to your project and I could take a look at it, I still think it's a camera.clip_near , camera.clip_far issue, eventhough it could be something else.
By the way, not that it really should matter, but preview mode uses the standard amount of nexus, which is not 500, unless I've missed a new feature.
Cheers
I tried changing the nexus to various sizes, and it didn't help. It did indicate at one point though when i set it too low that I needed space for 750 entities, but that was the only semi-meaningful message I saw.
Do you know where I'd be able to upload about 700MB worth of data to?
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