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Re: Snakeman Model WIP [Re: Towelie] #101240
12/08/06 05:05
12/08/06 05:05
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
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Drittz_Dourden  Offline
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Joined: Aug 2003
Posts: 842
alabama
looks sweet, i can't wait to see him skinned.

the top part of the hand looks alittle flat, you might want to push the verts up alittle to give it a more rounding/bone like shape.. anyways you probably knew that lol

Daniel

Re: Snakeman Model WIP [Re: Drittz_Dourden] #101241
12/08/06 15:01
12/08/06 15:01
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
Senior Member
Gamesaint762  Offline OP
Senior Member
G

Joined: Jan 2004
Posts: 439
Thanks for the complements guys. The Head and Face will be where the big flat spot is... He will have a very snake like face... Its gonna be tricky but I think I can pull off the look I want. More screens comming at you asap... GS out.

Re: Snakeman Model WIP [Re: Gamesaint762] #101242
12/08/06 17:42
12/08/06 17:42
Joined: Feb 2003
Posts: 817
Dortmund, Germany
P
phil3d Offline
Developer
phil3d  Offline
Developer
P

Joined: Feb 2003
Posts: 817
Dortmund, Germany
u could propably delete half of the edges without loosing detail


Re: Snakeman Model WIP [Re: phil3d] #101243
12/09/06 01:42
12/09/06 01:42
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
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Gamesaint762  Offline OP
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Joined: Jan 2004
Posts: 439
I could delete the edges but why would I want to? This model is not as yet a game model and if I decide to use it for a game model I will optimize at that time. GS out.

Re: Snakeman Model WIP [Re: Gamesaint762] #101244
12/09/06 08:28
12/09/06 08:28
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
I really like the new hands a lot more. Keep it up!


~"I never let school interfere with my education"~
-Mark Twain
Re: Snakeman Model WIP [Re: Germanunkol] #101245
12/10/06 00:34
12/10/06 00:34
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
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Gamesaint762  Offline OP
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Joined: Jan 2004
Posts: 439
Ok another update. Got the head formed and eyes cut out. Next I will work on the overall shape of the head and then cut the Mouth, add the fangs and just tweak where needed. Let me know what you think.... GS out.



Re: Snakeman Model WIP [Re: Gamesaint762] #101246
12/10/06 04:30
12/10/06 04:30
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
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Gamesaint762  Offline OP
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G

Joined: Jan 2004
Posts: 439
Ok another update on the head. I tweaked the eyes and cut the mouth. Added some crazy fangs. Let me know what this looks like... GS out.




Re: Snakeman Model WIP [Re: Gamesaint762] #101247
12/10/06 04:52
12/10/06 04:52
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline
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Marky Mark  Offline
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Joined: Jul 2002
Posts: 857
Québec
I love it


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: Snakeman Model WIP [Re: Marky Mark] #101248
12/10/06 14:10
12/10/06 14:10
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Well, in my opinion, the fangs are a bit too straight, definately when you look at them right from the front. Apart from that, I'd cut the polycount of those fangs down to a minimum, it's too high-poly for just the fangs now.

Anyways, overall it's looking good, reminds me a lot off a picture I once saw in a myth encyclopedia.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Snakeman Model WIP [Re: PHeMoX] #101249
12/12/06 18:26
12/12/06 18:26
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
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Drittz_Dourden  Offline
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Joined: Aug 2003
Posts: 842
alabama
Wow its looking nice!

hummm the fangs look odd...and as PHeMox said they seam a bit high poly

Good work though...looking forward to it skinned and finished

Daniel

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