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Re: Wiimote and 3dgs?
[Re: Captain_Kiyaku]
#101367
01/04/07 00:42
01/04/07 00:42
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Joined: Sep 2003
Posts: 9,859
FBL
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 9,859
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I worked on something the last few days. With the help of ChrisB and some public domain source code, I was able to get Wiimote working with A5. Works surprisingly well. Ready your Wiimotes, Nunchuks and Bluetooth devices - I need to do some small additions and bugfixes, and then we're ready to go 
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Re: Wiimote and 3dgs?
[Re: Ayrus]
#101370
01/05/07 22:17
01/05/07 22:17
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Joined: Sep 2003
Posts: 9,859
FBL
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 9,859
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Here it is. Four Little Warriors with rudimentary Wiimote + Nunchuk support. http://www.4warriors.de/index.php?show=files(4lwiidemo.exe) Gesture support is clumsy at best, so don't slash you Wiimote too fast - the routine has problems detecting this. Enjoy! PS: There are no new features - so although this version is palyable with mouse and keyboard as well, it has no improvements to the last demo. The plugin needs quite some CPU power, so better have a fast PC to keep delays at a minimum. I'll have to see what I can improve here.
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