I have a small question,
When making a small game, i made a gun that shoots a small visible projectile. Now when the gun shoots, it appears that at a certain distance, the projectile dissapears from view. Yet I know it is still there because i can see the affects of it after it dissapears. I was wondering if there was some sort of engine variable or somthing that could increse the distance of visable objects.

Thanks [Wink]