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second level #101590
12/09/06 06:27
12/09/06 06:27
Joined: Nov 2006
Posts: 47
V
viva Offline OP
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viva  Offline OP
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V

Joined: Nov 2006
Posts: 47
i built level 1, 2 and link it together. When I enter teleport door to level 2. it error and it said

Malfunction W1301
<Level2.wmp>: Can't open file

How to solve this? Thanks

P.S. I use template code "levels00.wdl"

Re: second level [Re: viva] #101591
12/09/06 08:10
12/09/06 08:10
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
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Joined: Feb 2005
Posts: 3,687
Hessen, Germany
you have to compile the level before you can open it with A6

Re: second level [Re: Tempelbauer] #101592
12/09/06 09:37
12/09/06 09:37
Joined: Nov 2006
Posts: 47
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viva Offline OP
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viva  Offline OP
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Joined: Nov 2006
Posts: 47
how to compile??

Re: second level [Re: viva] #101593
12/09/06 09:39
12/09/06 09:39
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
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Tempelbauer Offline
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Joined: Feb 2005
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Hessen, Germany
open the file in WED, klick on the compile-button

Re: second level [Re: Tempelbauer] #101594
12/09/06 10:00
12/09/06 10:00
Joined: Dec 2006
Posts: 56
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marcst Offline
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Joined: Dec 2006
Posts: 56
and you must typ level2.wmb not level2.wmp into levels00.wdl

Re: second level [Re: marcst] #101595
12/09/06 15:00
12/09/06 15:00
Joined: Nov 2006
Posts: 47
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viva Offline OP
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Posts: 47
i still error *-* how to fix it

Re: second level [Re: viva] #101596
12/09/06 15:04
12/09/06 15:04
Joined: Nov 2006
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viva Offline OP
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in the second level. do i have to use player code, camera code, or just only use levels00.wdl?

Re: second level [Re: viva] #101597
12/10/06 09:10
12/10/06 09:10
Joined: Nov 2006
Posts: 47
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viva Offline OP
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viva  Offline OP
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Joined: Nov 2006
Posts: 47
I need help. i have to hand-in my project next week. now i dunno what to do. If someone can help me link this together, i will sent you this files.

Re: second level [Re: viva] #101598
12/10/06 21:27
12/10/06 21:27
Joined: Nov 2006
Posts: 47
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viva Offline OP
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if i don't use template. what code do i have to use?


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