Hi Frazzle,

Thanks for you kind words. Its easy to change the camera position by
modifying these lines of codes :

tiltLag = -68;
vec_set(camera.x,camPos);
vec_rotate(camera.x,vector(my.pan,tiltLag,my.roll));
vec_add(camera.x,my.x);
vec_diff(temp,my.x,camera.x);
vec_to_angle(camera.pan,temp);

you may try it yourself.

You know, I'm not going to sell myself or my products here, so no
fancy level supplied, I just want to help other people and hope other
people would like to help me. My english is bad, I'm so sorry if
my comments make somebody feeling unhappy.