I just saw corp model and I must say that even if I wanted to "borrow" it, it was imposible because mesh is very deformed, so I dont think that anyone can bring it back to T position.
I made model by a concept art, which Ill upload tomorow, as soon as I get back to office. My idea was to find descent art on Net, make model and animate it, because we wanted to make some animated characters for our shop. Because of that we started to work on 2 groups of characters, Fantasy characters and I started SCI-FI models.
I also made a high poly model from it, adding more details, and now it has moree than 20.000 polys. From high poly model I made normal map and sucsess to bake shadows on color map and just with simple hue-saturation I colored map and face. It is fantastic technique and I was very exited that I sucseed to make a very good skin with realy lot's of details.
So I am posting art image. What I learned from this is that really nothing can be used from Internet. And head wasnt bad part of model. I want to add there devices like night vision and something like that, so I wanted to save some polys. And model is now on 4600 polys, but I will make new one. And yes I took out link because this discussion doesnt go into right way. To anyone interested I can show high poly, low poly, normal map, oclusion map, color map, but not here.
And yes, if any of you have a realy good SCI-FI trooper concept-art which is not used in some game I will be very happy to make model from it and when we publish it on model shop, you will get it for free. We are very, very short on ideas and concept art. I am always looking here for inspiration
Gamers Galery Cheers