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Re: Newton work with 3DGS 6.40.5?
[Re: Stelynn]
#101937
12/21/06 21:18
12/21/06 21:18
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
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Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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Quote:
You said thatyou have a copy of Newton 1.31. I was only able to find version 1. Does 1.31 work with A6 and what is the difference in version. If it does work can I obtain a copy of 1.31 from somewhere.
No, he means A6.31 
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Re: Newton work with 3DGS 6.40.5?
[Re: Carloos]
#101940
12/27/06 16:04
12/27/06 16:04
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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well not impossible, but hard to code. There are some physics SDK's available but they require quite some insight in how all of the programming works and a good insight in how the A6 engine is coded
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Newton work with 3DGS 6.40.5?
[Re: bstudio]
#101941
12/28/06 00:28
12/28/06 00:28
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Joined: Mar 2005
Posts: 514 Brazil
Carloos
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Joined: Mar 2005
Posts: 514
Brazil
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In other words... impossible to us common A6 users.. Even because its already available 
Last edited by Carloos; 12/28/06 00:29.
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Re: Newton work with 3DGS 6.40.5?
[Re: Carloos]
#101942
12/28/06 14:08
12/28/06 14:08
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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Yep you got that right, I think the common A6 user knows someting about programming(there are exeptions such as noobs or experts) but do not have the knowledge to program a whole physics system as a plugin or standalone physics engine.
BASIC programmers never die, they GOSUB and don't RETURN.
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