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weighted vertexs #101972
12/12/06 15:15
12/12/06 15:15
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline OP
Expert
FoxHound  Offline OP
Expert

Joined: Jun 2004
Posts: 2,234
Wisconsin USA
From the forcast page

"Multiple bones per vertex, with vertex weights."

Is it possible that this function will be released within 6.5 or 6.6? If you need more beta testers to go for these functions then memmbers of the evolve team would be glad to join as we need this for our game.


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Re: weighted vertexs [Re: FoxHound] #101973
12/18/06 14:16
12/18/06 14:16
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline OP
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FoxHound  Offline OP
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Joined: Jun 2004
Posts: 2,234
Wisconsin USA
*bump*


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Re: weighted vertexs [Re: FoxHound] #101974
12/18/06 14:18
12/18/06 14:18
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

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jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
6.50 was finished some time ago, and 6.60 is not too far away, so it's unlikely that vertex weight makes it in either. Although this feature is planned, we've not yet started to develop it.

Re: weighted vertexs [Re: jcl] #101975
12/18/06 16:07
12/18/06 16:07
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline OP
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FoxHound  Offline OP
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Joined: Jun 2004
Posts: 2,234
Wisconsin USA
Ok, concerning this post.

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/710959/an/0/page/0#Post710959

When could this flag be implanted? As the project I'm on needs bones with weighted vertex that I'm willing to make them myself if needed.


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Re: weighted vertexs [Re: FoxHound] #101976
12/21/06 01:25
12/21/06 01:25
Joined: Jul 2006
Posts: 17
D
dib Offline
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dib  Offline
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Joined: Jul 2006
Posts: 17
"When could this flag be implanted? As the project I'm on needs bones with weighted vertex that I'm willing to make them myself if needed. "

it is for that trials exists!
before buying a game engine you have to see in first place if it has the feture that you desire (vertex weights)
mainly when "this engine" says to be "PROFESSIONAL" > without multiple vertex weights > it only can be joke !!!

conitec says that it plans this already some years!!!

a majority of the BAD animators who use A6 does not know what weight vertex is !!!


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