couldnt resist to make them jump up and down

here, try it yourself, change this function:
Code:
function char_func()
{
master_var+=1;
var counter;// and this counter variable
my.z=camera.z;
var speed=25; // text scroll speed
my.passable=on;
my.transparent=on;
my.alpha=100;
var temp1=500;
temp1+=spacing;
my.y=camera.y-temp1;
while(my.y<camera.y+350)
{
my.y+=speed*time_step;
if(my.y>camera.y){my.z+=4*time_step;my.x-=34*time_step;}
wait(1);
}
my.material=mat1;
while(my.y>camera.y-350)
{
my.x+=40*time_step;
my.y-=speed*time_step;
// added these lines
my.z += sin(counter*8)*15;
counter+=1;
// untill here
if(my.y>camera.y){my.z-=16*time_step;}
wait(1);
}
my.material=mat2;
while(my.alpha>0)
{
my.y-=speed*time_step;
my.z-=26*time_step;
my.alpha-=6*time_step;
wait(1);
}
master_var-=1; // if 0 the chars are all removed
if(master_var<=0){sleep(1);exit;}//if all chars are removed , exit
ent_remove(me);
}
lol, great tool

im sure am having my fun

thanks!