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Quote:

Biped Player (01)
Action to attach to a 'biped model' that you want the player to control.

Actions:
Biped (i.e. Human) Player Entity (PlBiped01) - Action attached to the player entity Note: only valid if used once per level!

Needs:
gid01.wdl, plSelect.wdl, cameraTarget.wdl, miscInput01.wdl, plBipedInput01.wdl, bipedPhy01.wdl, bipedAnim01.wdl, bipedSnd01.wdl

Remarks:
You can only have one PlBiped in your level.




was bei "needs" steht, sind alle Dateien, die included werden sollten, damit es geht... steht übrigens auch im Head der PlBiped.wdl.