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Rating: 5
Male player model. #102543
12/18/06 10:11
12/18/06 10:11
Joined: Oct 2006
Posts: 8
United states of the Netherlan...
R
Rens Offline OP
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Rens  Offline OP
Newbie
R

Joined: Oct 2006
Posts: 8
United states of the Netherlan...
Hi there,

I just wanted to show my character and see what you guys think of it.

It has 2990 Tri's and a 1024x512 texture ( this may be to big so im thinking about resizing it to a 512x256 and see how that looks. )









Thanks,
Rens


Rable rable rable kkthnxbye.
Re: Male player model. [Re: Rens] #102544
12/18/06 13:55
12/18/06 13:55
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Wow! Looks very cool! Good work!!

Only thing I'd change is the muscles on the upper arm. Make them bigger. Not much, but the upper arm looks a bit to thin, I believe. And make the top muscles on the lower arm a bit smaller. Other than that, great work!!

Micha


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Re: Male player model. [Re: Germanunkol] #102545
12/18/06 14:11
12/18/06 14:11
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
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Stansmedia  Offline
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Joined: Mar 2003
Posts: 1,524
Canada
It looks a little out of proportion in places, but its still an excellent model. How long did this take you?


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Re: Male player model. [Re: Stansmedia] #102546
12/18/06 14:33
12/18/06 14:33
Joined: Oct 2006
Posts: 8
United states of the Netherlan...
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Rens Offline OP
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Rens  Offline OP
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Joined: Oct 2006
Posts: 8
United states of the Netherlan...
Thanks guys,

I still need to make a normal map so that will give the muscles a much better shape. The proportions are a bit off, some are on purpose some by mistake.

Big parts where a learning proces, specialy learning how to brush.

But overall i would say that the model itself takes a day or so, ( if you know the proportions, i have spent more time ( couple of days ) trying to place things better )

The texture took me a week or so, but like i said alot of time went into learning.

I did not had everyday to work on this model but i would say it took me around 2 weeks of hard work to get to this point, but the next time it will take me alot less. ( this point* incluedes fully rigged and ready for animation )

Thanks,
Rens.

Last edited by Rens; 12/18/06 14:35.

Rable rable rable kkthnxbye.
Re: Male player model. [Re: Rens] #102547
12/18/06 14:42
12/18/06 14:42
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Rens. This is a fantastic texture! I am looking forward to see more of your painting and modelling!

Frank


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Re: Male player model. [Re: Machinery_Frank] #102548
12/18/06 15:05
12/18/06 15:05
Joined: Jul 2005
Posts: 421
Germany
DoC Offline
Senior Member
DoC  Offline
Senior Member

Joined: Jul 2005
Posts: 421
Germany
realy cool, greatz now a woman

Re: Male player model. [Re: DoC] #102549
12/19/06 00:33
12/19/06 00:33
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline
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PrenceOfDarkness  Offline
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Joined: Aug 2004
Posts: 1,305
New York
wow, what did you use for the model itself? 3d studio max?


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Re: Male player model. [Re: PrenceOfDarkness] #102550
12/19/06 12:04
12/19/06 12:04
Joined: Oct 2006
Posts: 8
United states of the Netherlan...
R
Rens Offline OP
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Rens  Offline OP
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Joined: Oct 2006
Posts: 8
United states of the Netherlan...
Yes, I used 3ds max.

Update soon*

Rens.


Rable rable rable kkthnxbye.
Re: Male player model. [Re: Rens] #102551
12/19/06 16:55
12/19/06 16:55
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
The model and the skin look quite pro Rens
Keep up the good work and post your updates, I'm curious to see how you're eye of detail will come out on the model, or some animations perhaps

Cheers

Frazzle


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