I´m working as an artist for a project using the gamestudio engine. I´ve got a very basic question concerning material exports from MAX to the engine. I haven´t found anything in the doc or in this forum.

I managed to export 3d objects with a diffuse map. bump or speculars etc. don´t seem to be exportable. Can I apply them later in the editor? I guess this should be possible with this engine?

Can I tile (repeat) a bitmap applied as a texture to an object?

thanx in advance!