Just little update. Added multisampling (anti-aliasing) some time ago already. Currently working on integrating ODE physics/collision. Also another feature that I added is texture animations. (moving and rotating textures coordinates at runtime)
Multisampling shot:
Is anybody even distantly interested in the development of EOF3D or EOF3D generally? Kinda feel that nobody is interested since over half of the posts in this thread are made by me. =D Could as well move to some other forum to get a bit more motivation...