Oh I'm not ignoring you, it simply didn't work. I thank you for your help though.

Code:
  
action icx_terrain
{
my.material=mtl_terrain_multitex;
my.polygon=on;
c_updatehull(my,1);
my.cast =off;
}



I put two bipeds in and saw the shawdow casting on the other ped, but not on the iceX generated terrain.


www.moxiefish.com George Lancaster