Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (AndrewAMD, Ayumi, NewbieZorro), 14,141 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Zbrush and 3dgs? #105465
01/05/07 17:23
01/05/07 17:23
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Hey guys,

just a quick question, is it possible to use zbrush to create models and export them including the textures to 3dgs?

Damarus

Re: Zbrush and 3dgs? [Re: Damarus] #105466
01/05/07 17:41
01/05/07 17:41
Joined: Sep 2005
Posts: 235
Switzerland - Zurich
sinnlos Offline
Member
sinnlos  Offline
Member

Joined: Sep 2005
Posts: 235
Switzerland - Zurich
I guess u have to export it from zbrush as OBJ-File to an other modeling tool and then convert it into an 3dgs-compatible format.

The main advantage of zbrush is the high poly-count u can work with.
But in games the models have to be low-poly.
You can use your highpoly models from zbrush to calculate normalmaps which u can use in 3dgs with a shader.

cheers

sinnlos

Re: Zbrush and 3dgs? [Re: sinnlos] #105467
01/07/07 23:27
01/07/07 23:27
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
I dl the zbrush demo too and it is very impressive but still pricey for me.
Anyway, I can model something with it ..the problem is: can we use a sort of normal mapping in a lower poly model made with Zb too ( one with out brush modification and with a lower subdivision).
Again
the combination of the normal map from the high detailed model + the lowpoly version may be rigged and animated?

Re: Zbrush and 3dgs? [Re: Mondivirtuali] #105468
01/07/07 23:45
01/07/07 23:45
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
Or you can use Blender´s Zbrush
Its all in one free application and export MDL.

Re: Zbrush and 3dgs? [Re: demiGod] #105469
01/08/07 00:18
01/08/07 00:18
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
I need a good tutorial to use the blender tools for make good animated models for 3dgs..I am a noob.

Re: Zbrush and 3dgs? [Re: Mondivirtuali] #105470
01/08/07 19:06
01/08/07 19:06
Joined: Dec 2005
Posts: 414
Munich, Germany
R
Robotronic Offline
Senior Member
Robotronic  Offline
Senior Member
R

Joined: Dec 2005
Posts: 414
Munich, Germany
There is an excellent tutorial for blender:

Introduction to Character Animation
by Ryan Dale
Link

Re: Zbrush and 3dgs? [Re: Robotronic] #105471
01/08/07 21:02
01/08/07 21:02
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
thx for all of those replies im gonna try thos tuts as soon as i have time. Thx again.


Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1